Light and fast dice management game where players build skyscrapers made of dice, following some simple placing rules. At the end of the match, who has the top die, the majority of dice and groups of adjacent dice in each tower will get points.
It plays like an abstract game but i has a small dexterity mechanic, because the limit of height that the Dicescrapers can reach is not previously decided, but its just set by the manual ability of the players.
The game includes flexible levels of strategical depth.